XDefiant adds penalties for annoying jump spammers and nerfs snipers

Ubisoft is finally nerfing jump spamming in XDefiant with update Y1S0.3, which also makes numerous fixes and improvements to the first-person shooter.

XDefiant adds penalties for annoying jump spammers and nerfs snipers
Sean Carey

Sean Carey

Published

If you've been having a hard time unlocking the XDefiant achievements, a new update that is rolling out now might help. As per the XDefiant Y1S0.3 patch notes, Ubisoft is finally nerfing jump spamming in XDefiant, which should make the overall experience in the free Xbox game much less sweaty.

One of the biggest gripes players have with XDefiant is what Ubisoft calls the "maddening exploit of jump spamming." During matches in the free-to-play shooter, it's incredibly common to come up against players who will use techniques such as bunny hopping (AKA jump shotting) to try and avoid being shot. While it's an effective technique (and intensely irritating), Ubisoft has been keen to stamp it out following community feedback. Now, with update Y1S0.3, Ubisoft has added "aiming penalties for players who go to town on the jump/crouch buttons."

On top of this, snipers are getting a nerf in XDefiant, with Ubisoft increasing flinch when hit with enemy fire and reducing walking speed when holding breath and aiming down sight. Elsewhere, this update fixes character models so their legs don't detach from their torso when escorting the package in Escort mode and brings in a fix for the Buzzkill achievement, which wasn't unlocking correctly.

XDefiant Y1S0.3 patch notes

Gameplay
  • Added aiming penalties for players who go to town on the jump/crouch buttons, aka the nuanced tactic of jump spamming, aka the maddening exploit of jump spamming. Opinions vary.
  • Players can now push the package in Escort mode with confidence that their legs won't detach from their torso and strand them, which was a thing that was happening.
Weapons
  • Various fine tuning for long-distance shooting, including slightly reduced walking speed when holding your breath while wielding scoped weapons, which makes sense when you think about it.
  • Revamped how snipers flinch when they're tagged by enemy fire, increasing the flinch and keeping it going through multiple hits.
  • Squared away a PC-specific issue where players couldn't set ADS on toggle after completing a match and changing gameplay input.
Social
  • Fixed an Xbox-specific issue where the Xbox button broke on the in-game Social menu after inviting a player from said console.
  • Fixed an issue that allowed blocked players to read your chat messages.
  • Tweaked the way ping is calculated in matchmaking so you'll have access to a wider group of players who share your ping characteristics.
  • Players were unable to join a nearly full game in progress despite being invited by someone already in the game, but good news: Now they can.
  • Fixed an issue where players could join a game in progress that didn't fit their meticulously customized controller and matchmaking settings.
Netcode
  • Libertad's medical skills were so potent, they were soaking up bandwidth. That's been fixed (the bandwidth issue, not the healing potency, which remains untouched).
Factions
  • Added additional fixes so that Echelon players turn invisible only when using the Digital Ghillie Suit rather than for their entire lives. They're supposed to be sneaky but c'mon.
  • Corrected how feats of Libertad battlefield medicine are highlighted at the end of each round for well-deserved peer-group recognition.
Devices
  • The camera used to shake when nearby explosives exploded whether the explosion caused player damage or not, but now the camera shakes only when the exploding explosive causes damage.
Maps
  • Tweaked the orientation of flags on the Liberty map.
Miscellaneous
  • Crash fixes, various.
  • Reduced the pop-up frequency of the "Banned for Toxicity" notification because you know who you are.
  • Fixed an issue preventing players from deploying abilities and devices after changing control input.
  • The Buzzkill Achievement wasn't unlocking but now it unlocks according to plan.
  • Previously cosmetic items were displayed as available in some places but not in the place where you could actually get them. That's fixed now.
In other XDefiant news, Ubisoft recently revealed what we can expect from XDefiant Season 1 when it kicks off in July.
Written by Sean Carey
Avid Xbox and achievement fan, Sean has committed to playing the best RPGs, racing games, and first-person shooters Xbox Game Pass and his precious free time will allow. Prior to joining TrueAchievements, Sean gained a degree in journalism from Solent University.
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